Loading A 2D Sprite

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Loading A 2D Sprite

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You can load any of the 2D sprites registered in the system for example:

b is a bird sprite

Here we created an object called “b” which is an instance of type bird and it’s a sprite.
Bird is a sprite having 5 columns and 3 rows so you can easily animate it by typing:

b.play(frames 0 to 14) loop async

The play method simply runs through all the sprite’s frames one after the other