Inspecting Which Animations Are Supported By A Given 3D Model

Inspecting Which Animations Are Supported By A Given 3D Model

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To show all supported animations of a given model, use the “show info” method for example:

s is a sinbad
s.show info

This will present a dialog with all the animations supported by the “sinbad” model like: Dance, SliceVertical etc.
To run a supported animation simply type it after the entity variable name for example:

s is a sinbad
s.Dance Then SliceVertical

This program creates a sinbad in the “s” variable and then plays the “Dance” animation followed by the “SliceVertical” animation.
To play an animation in half of its original speed do:

s.Dance at speed of 0.5

To play the animation in twice of its original speed type:

s.Dance at speed of 2

You can also put the animation names inside double quotes for example:

s."Dance" Then "SliceVertical"

It is useful when there are non standard animation names such as “Take 001”.
Notice: Animation names are case sensitive