Inspecting Which Animations Are Supported By A Given 3D Model
To show all supported animations of a given model, use the “show info” method for example:
s is a sinbad s.show info
This will present a dialog with all the animations supported by the “sinbad” model like: Dance, SliceVertical etc.
To run a supported animation simply type it after the entity variable name for example:
s is a sinbad s.Dance Then SliceVertical
This program creates a sinbad in the “s” variable and then plays the “Dance” animation followed by the “SliceVertical” animation.
To play an animation in half of its original speed do:
s.Dance at speed of 0.5
To play the animation in twice of its original speed type:
s.Dance at speed of 2
You can also put the animation names inside double quotes for example:
s."Dance" Then "SliceVertical"
It is useful when there are non standard animation names such as “Take 001”.
Notice: Animation names are case sensitive