Checking Collision Between Two Entities
You can check for collision between 2 entities (3D models) on the screen by submitting a collision event handler for example:
m1 is a Sinbad having pos=(4,0,0)
m2 is a Dragon having pos=(-4,0,0)
m1.move right 8 in 10 seconds async
m2.move left 8 in 10 seconds async
when m1 collides with m2 do
sys.print "collision between Sinbad and Dragon"
wait 0.5 seconds
sys.print ""
end do
As you can see the collision event handler code is pretty straight forward. You just need to specify which entities you wanna check collision for and put all the relevant collision code inside the do-end do block