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SceneMax3D
  • Home
  • About
  • Articles
  • Cook Book
  • Downloads
  • Knowledge Base

Knowledge Base

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Coding - Cook Book

  • Adding A Water Filter
  • Adding SkyBox To The Scene
  • Attach A Camera To A 3D Model
  • Attaching 2D/3D Entity To Another 3D Model
  • Checking Collision Between Two Entities
  • Inspecting Which Animations Are Supported By A Given 3D Model
  • Loading A 2D Sprite
  • Loading A 3D Model
  • Move A 3D Model Or Sprite
  • Move From One Entity To Another
  • Playing Audio Files
  • Printing Text On The Screen
  • Ray-Casting Between An Entity And Another Group Of Entities
  • Responding To User Interaction
  • Rotating A 3D Model
  • Show 3D Model Axes
  • Show 3D Model Wireframe
  • Writing Non-Blocking Code
  • Writing Procedures And Functions

General Coding

  • Writing Procedures And Functions

Introduction

  • 1. Overview
  • 2. Getting Started
  • Loading A 2D Sprite
  • Loading A 3D Model

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