3D Games Programming

Advanced educational programming language for creating amazing 3D animations and games

A few things we’re great at

SceneMax3D is probably the easiest text-based programming language in the world designed specifically for kids focusing on 3d animations & game creation. Computing aspects such as multi threading, loops and event listeners are made in such way that every kid (and teacher) can understand and implement in just a few minutes.


We want teachers to succeed teaching their computer programming lessons and kids to succeed creating amazing 3d video games, therefore we created a specified educational computer language which makes everything a breeze. In less than 5 minutes you will have a live 3d animation running on your screen. Teaching kids has never been easier.


No more complicated setups, 3rd party libraries and intimidating file structures. In SceneMax3D, you start coding immdeiatly. Everything is bundled inside the package.


In addition to programming amazing 3d video games and animations, we allow one-click game packaging so you can upload & sell your game executables in any of the online game stores and one-click export to MP4 clip so you can share your work on YouTube or Vimeo.


Kids and teachers can send questions / recieve answers in real-time by using the built-in virtual class rooms allowing blazing fast communication and problem solving.

Join us! It will only take a minute

Latest Articles

SceneMax3D 1.8.0 release

SceneMax3D is pleased to announce the 1.8.0 release of its game creation suite. This version introduces a cool new features: Export your programs to native Android applications with full source[…]

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SceneMax3D Version 1.6.5 Is Published

SceneMax3D 1.6.5 was released on December – 23.The software contains bug fixes as well as new features:Go conditions – Boolean expression which is a pre-condition for a given procedure ,[…]

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An Online Live Demo Of SceneMax3D Programming Language

Hello Guys, My name is Adi Barda, the inventor of SceneMax3D programming language and development environment. I’m going to go online today, Apr-04-2020 at 17:00 EDT (UTC/GMT -4) to demonstrate[…]

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